#ifndef __GAMEGRAPH_H__
#define __GAMEGRAPH_H__

#include <graphics.h>
#include <iostream>
#include "data.h"
class gamegraph
{
private:
	IMAGE img[100];

public:
	gamegraph();
	void showgraph();
	void drawpicture(std::string s, int x, int y);

};


#endif // !__GAMEGRAPH_H__